Live 97,865 players 11,882 servers online 398 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published BoxBoxRust - Devblog 248 Onlineright now
Celebrity profile

BoxBoxRust - Devblog 248

Online 45.137.202.101:28015 checked 10m ago

Get on the guest list

Vital stats

Players now 0/ 250 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,341top 69%
Region–no continent published · group not published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123422:0006:0014:0023:0007:0015:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020022:0006:0014:0023:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include BoxBoxRust - Devblog 248?

These Rust Pop Watch lists include BoxBoxRust - Devblog 248: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on BoxBoxRust - Devblog 248 mean?

The game's server browser picks up these tags from BoxBoxRust - Devblog 248: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp250 (Max players): Slots: 250; v2301 (Protocol): To join, your game must be on the same protocol version: 2301; ptrak (Networking): The network layer is RakNet, which is the game's standard; oxide (Oxide): Oxide (uMod), a plugin framework, is what it runs; ki (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; ki1 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; fl0 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; ki0 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; hae502e1 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; modd (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does BoxBoxRust - Devblog 248 rank against other Rust servers?

A seven-day player-hours placing of #15,341 puts BoxBoxRust - Devblog 248 in the top 69% of all ranked servers.

How many players are on BoxBoxRust - Devblog 248 right now?

0 players are on BoxBoxRust - Devblog 248 at the moment, out of 250 slots. It has averaged 0 players over the last seven days.

Server facts

Is BoxBoxRust - Devblog 248 online, and how reliable is it?

BoxBoxRust - Devblog 248 is live at the moment. The uptime figure suggests it restarted roughly 40 hours ago. The last 7 full days saw uptime of 57%, with 96 out of 168 hours online. It came to Rust Pop Watch's attention on 15 September 2026.

Does BoxBoxRust - Devblog 248 run smoothly?

The 48-hour average was 148 server fps, with a low of 52. Entities reached a maximum of 83,896: buildings, deployables and everything else. Up to 1,700 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is BoxBoxRust - Devblog 248 located?

There is no region from BoxBoxRust - Devblog 248. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 45.137.202.101:28015.

Which Rust version is BoxBoxRust - Devblog 248 on?

Rust network protocol 2301 is the version BoxBoxRust - Devblog 248 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on BoxBoxRust - Devblog 248?

Too few wipes are on record for BoxBoxRust - Devblog 248 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 52 days 11 hours.

Rules and settings

Which map does BoxBoxRust - Devblog 248 run?

Generated by the game with seed 281778, the map on BoxBoxRust - Devblog 248 is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on BoxBoxRust - Devblog 248?

The name of BoxBoxRust - Devblog 248 says nothing about gather rate. No group limit is published. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join BoxBoxRust - Devblog 248?

Enter client.connect 45.137.202.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp250
Max players Slots: 250.
v2301
Protocol To join, your game must be on the same protocol version: 2301.
ptrak
Networking The network layer is RakNet, which is the game's standard.

Mods and access

oxide
Oxide Oxide (uMod), a plugin framework, is what it runs.

Other

ki
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
ki1
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
fl0
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
ki0
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
hae502e1
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
modd
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.