[RU] WARWAKE: The First Lands
Online EU 45.138.174.17:28281 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:39 UTC21d ago | 1 | – | running | 1 |
| Wed 7 Oct, 07:16 UTC21d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [RU] WARWAKE: The First Lands?
These Rust Pop Watch lists include [RU] WARWAKE: The First Lands: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [RU] WARWAKE: The First Lands mean?
The game's server browser picks up these tags from [RU] WARWAKE: The First Lands: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [RU] WARWAKE: The First Lands rank against other Rust servers?
[RU] WARWAKE: The First Lands takes #10,339 on seven-day player hours, a top 46% spot overall and #2,287 across Europe.
How many players are on [RU] WARWAKE: The First Lands right now?
The current tally at [RU] WARWAKE: The First Lands: 0 players across 100 slots. Peak for the week was 1, against an average of 0 players.
Server details
Is [RU] WARWAKE: The First Lands online, and how reliable is it?
[RU] WARWAKE: The First Lands is live at the moment. Based on the uptime it reports, the last restart was about 2 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 7 October 2026.
Does [RU] WARWAKE: The First Lands run smoothly?
Average server fps for the last 48 hours was 94, and it never went below 15. Entities reached a maximum of 95,113: buildings, deployables and everything else. Up to 2,990 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [RU] WARWAKE: The First Lands located?
In Europe, [RU] WARWAKE: The First Lands lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.138.174.17:28281.
Which Rust version is [RU] WARWAKE: The First Lands on?
Rust network protocol 2635 and build 168909 is the version [RU] WARWAKE: The First Lands runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [RU] WARWAKE: The First Lands when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [RU] WARWAKE: The First Lands?
Once a month is the whole wipe story for [RU] WARWAKE: The First Lands, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 15 hours is when the present world was made. Its tags commit to wipes each month.
Rules and settings
Which map does [RU] WARWAKE: The First Lands run?
A procedural map of 4,000 with seed 10044 is what [RU] WARWAKE: The First Lands runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [RU] WARWAKE: The First Lands?
Nothing in the name tells you the gather rate on [RU] WARWAKE: The First Lands. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [RU] WARWAKE: The First Lands?
The console method: start Rust, press F1, and type client.connect 45.138.174.17:28281. Launch Rust on this page is another way, opening Rust via Steam and connecting.