TemplarGaming - Experimental
Online EU 45.151.44.6:28094 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 04:36 UTC, in 2d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:36 UTC25d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:57 UTC29d ago | 1 | – | 3.2 days | 1 |
| Tue 22 Sep, 22:08 UTC37d ago | 1 | held half | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs TemplarGaming - Experimental?
The same operator most likely runs TemplarGaming - Experimental and 11 other servers we track, since all publish a templargaming.net hostname.
Which Rust Pop Watch lists and filters include TemplarGaming - Experimental?
These are the Rust Pop Watch lists that include TemplarGaming - Experimental: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TemplarGaming - Experimental mean?
For the server browser, TemplarGaming - Experimental lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): There are 200 slots; ts6 (Group limit): Each team is capped at 6; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe; rustmaps (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TemplarGaming - Experimental rank against other Rust servers?
TemplarGaming - Experimental takes #10,542 on seven-day player hours, a top 47% spot overall and #2,284 across Europe.
How many players are on TemplarGaming - Experimental right now?
TemplarGaming - Experimental is holding 1 players, with 200 slots in total. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is TemplarGaming - Experimental online, and how reliable is it?
Right now, TemplarGaming - Experimental is up and running. Out of 168 hours in the last 7 full days, it was online for 12, a 7% uptime. It came to Rust Pop Watch's attention on 16 September 2026.
Where is TemplarGaming - Experimental located?
In Europe, TemplarGaming - Experimental lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 45.151.44.6:28094.
Which Rust version is TemplarGaming - Experimental on?
On Windows, TemplarGaming - Experimental runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on TemplarGaming - Experimental when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TemplarGaming - Experimental?
Too few wipes are recorded on TemplarGaming - Experimental to confirm its schedule, so its tag drives the prediction. Sunday 1 November at 04:36 UTC is the date its next wipe is due. The world it is running now dates from 25 days 19 hours. Weekly is the wipe rhythm its tags set out.
The rules
Which map does TemplarGaming - Experimental run?
A custom map of 3,500 is what TemplarGaming - Experimental runs; the file is published and downloadable from this page.
What are the rules and settings on TemplarGaming - Experimental?
The name of TemplarGaming - Experimental says nothing about gather rate. A group holds at most 6 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join TemplarGaming - Experimental?
Enter client.connect 45.151.44.6:28094 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://store.templargaming.net.