Server name on in-game server list
Offline 45.231.115.209:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:49 UTC27d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Server name on in-game server list?
These are the Rust Pop Watch lists that include Server name on in-game server list: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Server name on in-game server list mean?
The game's server browser picks up these tags from Server name on in-game server list: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Server name on in-game server list rank against other Rust servers?
Player hours over the last week rank Server name on in-game server list at #15,467, within the top 70% of ranked servers.
How many players are on Server name on in-game server list right now?
Offline now, Server name on in-game server list was last spotted 16 days 21 hours ago.
Server facts
Is Server name on in-game server list online, and how reliable is it?
Server name on in-game server list shows as offline, last spotted 16 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 September 2026.
Where is Server name on in-game server list located?
No region is published by Server name on in-game server list. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 45.231.115.209:28015.
Which Rust version is Server name on in-game server list on?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Server name on in-game server list when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 4 hours in.
What is the wipe schedule on Server name on in-game server list?
The record of Server name on in-game server list's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 21 hours is when the present world was made.
Map and rules
Which map does Server name on in-game server list run?
Server name on in-game server list uses a procedural map, which the game generates.
What are the rules and settings on Server name on in-game server list?
Nothing in the name tells you the gather rate on Server name on in-game server list. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join Server name on in-game server list?
Enter client.connect 45.231.115.209:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.