7z7.io Red Protocol Kits Events
Offline NA 45.27.190.101:28017 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 17:09 UTC, in 3d 8h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 7z7.io Red Protocol Kits Events?
You'll find 7z7.io Red Protocol Kits Events on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on 7z7.io Red Protocol Kits Events mean?
For the server browser, 7z7.io Red Protocol Kits Events lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does 7z7.io Red Protocol Kits Events rank against other Rust servers?
For the last seven days of player hours, 7z7.io Red Protocol Kits Events sits at #16,589, inside the top 71% of ranked servers and at #1,686 in North America.
How many players are on 7z7.io Red Protocol Kits Events right now?
The last sighting of 7z7.io Red Protocol Kits Events was 33 days 4 hours ago, and it is offline now.
About the server
Is 7z7.io Red Protocol Kits Events online, and how reliable is it?
7z7.io Red Protocol Kits Events shows as offline, last spotted 33 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is 7z7.io Red Protocol Kits Events located?
In North America, 7z7.io Red Protocol Kits Events lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.27.190.101:28017.
Which Rust version is 7z7.io Red Protocol Kits Events on?
On Windows, 7z7.io Red Protocol Kits Events runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on 7z7.io Red Protocol Kits Events?
The estimate for the next wipe on 7z7.io Red Protocol Kits Events rests on weekly: 7 days after its last wipe. Come Sunday 1 November at 17:09 UTC, the next wipe is expected. 52 days 15 hours is when the present world was made. The tags say wipes happen every week.
Rules and settings
Which map does 7z7.io Red Protocol Kits Events run?
Generated by the game with seed 3486489, the map on 7z7.io Red Protocol Kits Events is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 7z7.io Red Protocol Kits Events?
Nothing in the name tells you the gather rate on 7z7.io Red Protocol Kits Events. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join 7z7.io Red Protocol Kits Events?
The console method: start Rust, press F1, and type client.connect 45.27.190.101:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://7z7.io.