Project Pulsar
Offline NA 45.45.237.89:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:57 UTC17d ago | 0 | – | running | 0 |
| Tue 22 Sep, 00:45 UTC36d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Project Pulsar?
These are the Rust Pop Watch lists that include Project Pulsar: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Project Pulsar mean?
For the server browser, Project Pulsar lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Project Pulsar rank against other Rust servers?
For the last seven days of player hours, Project Pulsar sits at #15,411, inside the top 69% of ranked servers and at #1,545 in North America.
How many players are on Project Pulsar right now?
Project Pulsar went quiet 4 days 16 hours ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is Project Pulsar online, and how reliable is it?
Down at the moment: Project Pulsar was last seen 4 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 59, a 35% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Project Pulsar located?
In North America, Project Pulsar lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 45.45.237.89:28015.
Which Rust version is Project Pulsar on?
On Linux, Project Pulsar runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Project Pulsar when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Project Pulsar?
Project Pulsar wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 17 days 6 hours. The tags hold a monthly wipe schedule.
The rules
Which map does Project Pulsar run?
Generated by the game with seed 1, the map on Project Pulsar is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Project Pulsar?
No gather rate appears in the name of Project Pulsar. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Project Pulsar?
The console method: start Rust, press F1, and type client.connect 45.45.237.89:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.