Live 35,310 players 11,605 servers online 58 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Testing Grounds Onlineright now
Celebrity profile · NA

Testing Grounds

Online NA 45.45.239.176:28015 checked 7m ago

monthly wipes vanillamoddedoxide
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Vital stats

Players now 1/ 15 slots 7% full steadyagainst this time yesterday
7-day average2peak 8
Rank#2,224top 10% · #350 in NA
RegionNANA · group 8, the default
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0246805:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:18 UTC26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Testing Grounds?

These Rust Pop Watch lists include Testing Grounds: Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Testing Grounds mean?

The game's server browser picks up these tags from Testing Grounds: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Testing Grounds rank against other Rust servers?

Testing Grounds takes #2,224 on seven-day player hours, a top 10% spot overall and #350 across North America.

How many players are on Testing Grounds right now?

1 players are on Testing Grounds at the moment, out of 15 slots. Peak for the week was 8, against an average of 2 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 5 players.

Server facts

Is Testing Grounds online, and how reliable is it?

Right now, Testing Grounds is up and running. The uptime figure suggests it restarted roughly 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Testing Grounds run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 30. Entities reached a maximum of 7,075: buildings, deployables and everything else. The highest memory usage was 1,218 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Testing Grounds located?

Testing Grounds uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 45.45.239.176:28015.

Which Rust version is Testing Grounds on?

On Linux, Testing Grounds runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Testing Grounds when wipe day comes around?

Recent wipes averaged a peak of 5 players at their busiest. The latest wipe's crowd was busiest 13 hours after it began.

What is the wipe schedule on Testing Grounds?

Once a month is the whole wipe story for Testing Grounds, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 26 days 2 hours is when the present world was made. The tags hold a monthly wipe schedule.

Rules and settings

Which map does Testing Grounds run?

Generated by the game with seed 2147483647, the map on Testing Grounds is procedural and 1,200 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Testing Grounds?

The name of Testing Grounds says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is off.

Join up

How do I join Testing Grounds?

The console method: start Rust, press F1, and type client.connect 45.45.239.176:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp15
Max players Slots: 15.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.