Live 69,328 players 11,732 servers online 126 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published JumpRust.com - Test Server Off dutyoffline
Celebrity profile · EU

JumpRust.com - Test Server

Offline EU 45.8.187.65:26666 checked 12d ago

monthly wipes vanillamoddedoxide
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Vital stats

Players now 0/ ? slots
7-day average0peak –
Rank#15,129top 70% · #2590 in EU
RegionEUEU · group 100 max
Last wipe12d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

3.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

8d 6hThu 5 Nov, 19:00 UTCFW
36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:58 UTC12d ago 0 – running 1
Thu 15 Oct, 14:37 UTC12d ago 1 – 0.7 days 0
Thu 8 Oct, 06:56 UTC20d ago 1 halved by day 3 7.3 days 0
Wed 7 Oct, 09:27 UTC21d ago 2 – 0.9 days 1
Thu 1 Oct, 09:01 UTC27d ago 1+1 queue – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include JumpRust.com - Test Server?

You'll find JumpRust.com - Test Server on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on JumpRust.com - Test Server mean?

These are the tags JumpRust.com - Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts100 (Group limit): No team can exceed 100 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does JumpRust.com - Test Server rank against other Rust servers?

JumpRust.com - Test Server takes #15,129 on seven-day player hours, a top 70% spot overall and #2,590 across Europe.

How many players are on JumpRust.com - Test Server right now?

The last sighting of JumpRust.com - Test Server was 12 days 5 hours ago, and it is offline now.

Server details

Is JumpRust.com - Test Server online, and how reliable is it?

The server JumpRust.com - Test Server is not online now; 12 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 29 September 2026.

Where is JumpRust.com - Test Server located?

With its EU tag, JumpRust.com - Test Server lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.8.187.65:26666.

Which Rust version is JumpRust.com - Test Server on?

Rust network protocol 2634 and build 167781 is the version JumpRust.com - Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on JumpRust.com - Test Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on JumpRust.com - Test Server?

JumpRust.com - Test Server wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 12 days 5 hours. Its tags commit to wipes each month.

Rules and settings

Which map does JumpRust.com - Test Server run?

Generated by the game with seed 1337, the map on JumpRust.com - Test Server is procedural and 4,200 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is ✿ JumpRust.com EU™ FPS+.

What are the rules and settings on JumpRust.com - Test Server?

Nothing in the name tells you the gather rate on JumpRust.com - Test Server. A group holds at most 100 players. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.

Join up

How do I join JumpRust.com - Test Server?

Enter client.connect 45.8.187.65:26666 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://jumprust.com.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp0
Max players It has 0 slots.
ts100
Group limit No team can exceed 100 players.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.