JumpRust.com - Test Server
Offline EU 45.8.187.65:26666 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:58 UTC12d ago | 0 | – | running | 1 |
| Thu 15 Oct, 14:37 UTC12d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 06:56 UTC20d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Wed 7 Oct, 09:27 UTC21d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC27d ago | 1+1 queue | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include JumpRust.com - Test Server?
You'll find JumpRust.com - Test Server on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on JumpRust.com - Test Server mean?
These are the tags JumpRust.com - Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): It has 0 slots; ts100 (Group limit): No team can exceed 100 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does JumpRust.com - Test Server rank against other Rust servers?
JumpRust.com - Test Server takes #15,129 on seven-day player hours, a top 70% spot overall and #2,590 across Europe.
How many players are on JumpRust.com - Test Server right now?
The last sighting of JumpRust.com - Test Server was 12 days 5 hours ago, and it is offline now.
Server details
Is JumpRust.com - Test Server online, and how reliable is it?
The server JumpRust.com - Test Server is not online now; 12 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 29 September 2026.
Where is JumpRust.com - Test Server located?
With its EU tag, JumpRust.com - Test Server lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.8.187.65:26666.
Which Rust version is JumpRust.com - Test Server on?
Rust network protocol 2634 and build 167781 is the version JumpRust.com - Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on JumpRust.com - Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.
What is the wipe schedule on JumpRust.com - Test Server?
JumpRust.com - Test Server wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 12 days 5 hours. Its tags commit to wipes each month.
Rules and settings
Which map does JumpRust.com - Test Server run?
Generated by the game with seed 1337, the map on JumpRust.com - Test Server is procedural and 4,200 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is ✿ JumpRust.com EU™ FPS+.
What are the rules and settings on JumpRust.com - Test Server?
Nothing in the name tells you the gather rate on JumpRust.com - Test Server. A group holds at most 100 players. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Join up
How do I join JumpRust.com - Test Server?
Enter client.connect 45.8.187.65:26666 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://jumprust.com.
