acceptance002
Offline 45.83.145.30:28415 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:14 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include acceptance002?
These Rust Pop Watch lists include acceptance002: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on acceptance002 mean?
The game's server browser picks up these tags from acceptance002: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does acceptance002 rank against other Rust servers?
A seven-day player-hours placing of #15,977 puts acceptance002 in the top 71% of all ranked servers.
How many players are on acceptance002 right now?
The last sighting of acceptance002 was 23 days 7 hours ago, and it is offline now.
About the server
Is acceptance002 online, and how reliable is it?
acceptance002 shows as offline, last spotted 23 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.
Where is acceptance002 located?
There is no region from acceptance002. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.83.145.30:28415.
Which Rust version is acceptance002 on?
On Linux, acceptance002 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on acceptance002 when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on acceptance002?
acceptance002's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 3 hours.
Rules and settings
Which map does acceptance002 run?
The map on acceptance002 is procedural, made by the game.
What are the rules and settings on acceptance002?
The name of acceptance002 says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join acceptance002?
Enter client.connect 45.83.145.30:28415 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.