Test Server (by magic)
Offline 45.88.89.84:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:06 UTC, in 4d 10h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server (by magic)?
These Rust Pop Watch lists include Test Server (by magic): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on Test Server (by magic) mean?
These are the tags Test Server (by magic) publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): There are 150 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test Server (by magic) rank against other Rust servers?
The last seven days of player hours place Test Server (by magic) at #15,412, in the top 69% of all ranked servers.
How many players are on Test Server (by magic) right now?
The last sighting of Test Server (by magic) was 6 days 12 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
Server facts
Is Test Server (by magic) online, and how reliable is it?
Down at the moment: Test Server (by magic) was last seen 6 days 12 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. The first time Rust Pop Watch saw it was 21 October 2026.
Where is Test Server (by magic) located?
No region is published by Test Server (by magic). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 45.88.89.84:28015.
Which Rust version is Test Server (by magic) on?
On Windows, Test Server (by magic) runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test Server (by magic)?
The estimate for the next wipe on Test Server (by magic) rests on weekly: 7 days after its last wipe. Sunday 1 November at 18:06 UTC is the date its next wipe is due. 9 days 13 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
The rules
Which map does Test Server (by magic) run?
Test Server (by magic) uses a procedural map, which the game generates.
What are the rules and settings on Test Server (by magic)?
No gather rate appears in the name of Test Server (by magic). The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Test Server (by magic)?
Enter client.connect 45.88.89.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.