Live 47,599 players 11,639 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Direct join test Off dutyoffline
Celebrity profile

Direct join test

Offline 45.90.84.158:28015 checked 35d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,460top 67%
Region–no continent published · group 8, the default
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Direct join test?

These Rust Pop Watch lists include Direct join test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Direct join test mean?

These are the tags Direct join test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Direct join test rank against other Rust servers?

The last seven days of player hours place Direct join test at #15,460, in the top 67% of all ranked servers.

How many players are on Direct join test right now?

Offline now, Direct join test was last spotted 35 days 12 hours ago.

About the server

Is Direct join test online, and how reliable is it?

The server Direct join test is not online now; 35 days 12 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 22 September 2026.

Where is Direct join test located?

There is no region from Direct join test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 45.90.84.158:28015.

Which Rust version is Direct join test on?

Rust network protocol 2633 and build 164530 is the version Direct join test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on Direct join test?

Direct join test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 35 days 12 hours.

Map and rules

Which map does Direct join test run?

A procedural map is what Direct join test runs, generated by the game.

What are the rules and settings on Direct join test?

Nothing in the name tells you the gather rate on Direct join test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.

Getting in

How do I join Direct join test?

Enter client.connect 45.90.84.158:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.