preauth-linux-validation
Offline 46.101.107.66:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:34 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include preauth-linux-validation?
These Rust Pop Watch lists include preauth-linux-validation: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on preauth-linux-validation mean?
The game's server browser picks up these tags from preauth-linux-validation: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does preauth-linux-validation rank against other Rust servers?
A seven-day player-hours placing of #15,025 puts preauth-linux-validation in the top – of all ranked servers.
How many players are on preauth-linux-validation right now?
preauth-linux-validation went quiet 44 days 13 hours ago and is offline at the moment.
Server facts
Is preauth-linux-validation online, and how reliable is it?
Down at the moment: preauth-linux-validation was last seen 44 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 14 September 2026.
Where is preauth-linux-validation located?
No region is published by preauth-linux-validation. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.101.107.66:28015.
Which Rust version is preauth-linux-validation on?
Rust network protocol 2633 and build 163794 is the version preauth-linux-validation runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on preauth-linux-validation when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on preauth-linux-validation?
The record of preauth-linux-validation's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 44 days 13 hours.
Map and rules
Which map does preauth-linux-validation run?
The map on preauth-linux-validation is procedural, made by the game.
What are the rules and settings on preauth-linux-validation?
No gather rate appears in the name of preauth-linux-validation. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join preauth-linux-validation?
Enter client.connect 46.101.107.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.