RUST DEV | PRIVATE | INSECURE
Online 46.101.233.53:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUST DEV | PRIVATE | INSECURE?
You'll find RUST DEV | PRIVATE | INSECURE on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUST DEV | PRIVATE | INSECURE mean?
These are the tags RUST DEV | PRIVATE | INSECURE publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): It's on game build 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RUST DEV | PRIVATE | INSECURE rank against other Rust servers?
A seven-day player-hours placing of #15,423 puts RUST DEV | PRIVATE | INSECURE in the top 69% of all ranked servers.
How many players are on RUST DEV | PRIVATE | INSECURE right now?
The current tally at RUST DEV | PRIVATE | INSECURE: 0 players across 10 slots. The seven-day average sits at 0 players.
Server details
Is RUST DEV | PRIVATE | INSECURE online, and how reliable is it?
RUST DEV | PRIVATE | INSECURE is live at the moment. Based on the uptime it reports, the last restart was about 5 days 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 12 October 2026.
Does RUST DEV | PRIVATE | INSECURE run smoothly?
Its server fps over the last 48 hours averaged 221, with 181 as the lowest. The world carried as many as 2,939 entities, including buildings and deployables. The highest memory usage was 899 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RUST DEV | PRIVATE | INSECURE located?
No region is published by RUST DEV | PRIVATE | INSECURE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.101.233.53:28015.
Which Rust version is RUST DEV | PRIVATE | INSECURE on?
On Linux, RUST DEV | PRIVATE | INSECURE runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RUST DEV | PRIVATE | INSECURE?
Too few wipes are on record for RUST DEV | PRIVATE | INSECURE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 15 days 22 hours is when the present world was made.
Map and rules
Which map does RUST DEV | PRIVATE | INSECURE run?
Generated by the game with seed 424242, the map on RUST DEV | PRIVATE | INSECURE is procedural and 1,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RUST DEV | PRIVATE | INSECURE?
Nothing in the name tells you the gather rate on RUST DEV | PRIVATE | INSECURE. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join RUST DEV | PRIVATE | INSECURE?
The console method: start Rust, press F1, and type client.connect 46.101.233.53:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.