Test
Offline 46.138.149.57:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
You'll find Test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #15,470, within the top 67% of ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 36 days 3 hours ago.
About the server
Is Test online, and how reliable is it?
Test shows as offline, last spotted 36 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 22 September 2026.
Where is Test located?
No region is published by Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 46.138.149.57:28015.
Which Rust version is Test on?
Rust network protocol 2633 and build 163493 is the version Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test?
Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 55 days 3 hours is when the present world was made.
Map and rules
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test?
The console method: start Rust, press F1, and type client.connect 46.138.149.57:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.