Test
Offline 46.138.155.176:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
These Rust Pop Watch lists include Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test rank against other Rust servers?
A seven-day player-hours placing of #8,384 puts Test in the top 38% of all ranked servers.
How many players are on Test right now?
The last sighting of Test was 3 days 21 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
About the server
Is Test online, and how reliable is it?
The server Test is not online now; 3 days 21 hours have passed since it was last seen. The last 7 full days saw uptime of 10%, with 17 out of 168 hours online. The first time Rust Pop Watch saw it was 15 October 2026.
Where is Test located?
No region is published by Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.138.155.176:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test?
Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 23 hours.
Rules and settings
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test?
Enter client.connect 46.138.155.176:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.