testtest
Offline 46.138.77.4:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include testtest?
These are the Rust Pop Watch lists that include testtest: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on testtest mean?
The game's server browser picks up these tags from testtest: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does testtest rank against other Rust servers?
A seven-day player-hours placing of #14,971 puts testtest in the top 67% of all ranked servers.
How many players are on testtest right now?
Offline now, testtest was last spotted 22 days 6 hours ago.
About the server
Is testtest online, and how reliable is it?
testtest shows as offline, last spotted 22 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 5 October 2026.
Where is testtest located?
There is no region from testtest. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.138.77.4:28015.
Which Rust version is testtest on?
On Windows, testtest runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on testtest?
Too few wipes are on record for testtest to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 6 hours is when the present world was made.
Map and rules
Which map does testtest run?
A procedural map is what testtest runs, generated by the game.
What are the rules and settings on testtest?
No gather rate appears in the name of testtest. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join testtest?
The console method: start Rust, press F1, and type client.connect 46.138.77.4:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.