Live 67,907 players 11,753 servers online 209 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test Off dutyoffline
Celebrity profile

Test

Offline 46.146.234.109:28015 checked 14d ago

biweekly wipes moddedoxidepve
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Vital stats

Players now 1/ 200 slots 0% full
7-day average0peak –
Rank#14,101top 65%
Region–no continent published · group 8, the default
Last wipe14d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

6d 19hThu 5 Nov, 19:00 UTCFW
13d 7hThu 12 Nov, 07:17 UTC
27d 7hThu 26 Nov, 07:17 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
41d 7hThu 10 Dec, 07:17 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:17 UTC14d ago 1 – running 0
Wed 7 Oct, 22:10 UTC22d ago 0 – 7.4 days 0
Sun 4 Oct, 14:58 UTC25d ago 1 – 3.3 days 1
Fri 2 Oct, 19:53 UTC27d ago 1 – 1.8 days 0
Fri 2 Oct, 02:49 UTC27d ago 1 – 0.7 days 0
Tue 29 Sep, 16:04 UTC30d ago 0 – 2.4 days 0
Wed 23 Sep, 19:24 UTC36d ago 0 – 5.9 days 1
Wed 23 Sep, 13:15 UTC36d ago 1 – 0.3 days 0
Tue 22 Sep, 10:33 UTC37d ago 1 – 1.1 days 1
Sat 19 Sep, 11:19 UTC40d ago 1 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Test?

You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Test mean?

These are the tags Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #14,101, in the top 65% of all ranked servers.

How many players are on Test right now?

The last sighting of Test was 14 days 15 hours ago, and it is offline now.

About the server

Is Test online, and how reliable is it?

The server Test is not online now; 14 days 15 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 September 2026.

Where is Test located?

There is no region from Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.146.234.109:28015.

Which Rust version is Test on?

Rust network protocol 2634 and build 167781 is the version Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Test when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on Test?

Its tag sets the prediction, because Test's recorded wipes are too few to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 16 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.

The rules

What are the rules and settings on Test?

Nothing in the name tells you the gather rate on Test. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join Test?

The console method: start Rust, press F1, and type client.connect 46.146.234.109:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build It's on game build 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.