My Staging Test Server
Offline 46.147.140.15:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These Rust Pop Watch lists include My Staging Test Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Test Server mean?
The game's server browser picks up these tags from My Staging Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164267 (Build): It's on game build 164267; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does My Staging Test Server rank against other Rust servers?
The last seven days of player hours place My Staging Test Server at #15,062, in the top – of all ranked servers.
How many players are on My Staging Test Server right now?
Offline now, My Staging Test Server was last spotted 40 days 22 hours ago.
About the server
Is My Staging Test Server online, and how reliable is it?
The server My Staging Test Server is not online now; 40 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 15 September 2026.
Where is My Staging Test Server located?
No region is published by My Staging Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 46.147.140.15:28015.
Which Rust version is My Staging Test Server on?
On Windows, My Staging Test Server runs Rust network protocol 2633 and build 164267. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on My Staging Test Server?
Too few wipes are on record for My Staging Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 45 days 16 hours is when the present world was made.
The rules
Which map does My Staging Test Server run?
The map on My Staging Test Server is procedural, made by the game.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join My Staging Test Server?
The console method: start Rust, press F1, and type client.connect 46.147.140.15:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.