Potterhead
Offline 46.149.81.1:28015 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:42 UTC2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 22:29 UTC5d ago | 1 | – | 2.8 days | 1 |
| Thu 22 Oct, 13:53 UTC5d ago | 1 | – | 0.4 days | 0 |
| Sat 3 Oct, 16:50 UTC24d ago | 1 | held half | 18.9 days | 1 |
| Sat 3 Oct, 10:44 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sun 27 Sep, 20:55 UTC30d ago | 1 | held half | 5.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Potterhead?
You'll find Potterhead on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Potterhead mean?
For the server browser, Potterhead lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Potterhead rank against other Rust servers?
A seven-day player-hours placing of #7,138 puts Potterhead in the top 32% of all ranked servers.
How many players are on Potterhead right now?
Potterhead went quiet 1 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 18:00 UTC, averaging 1 players.
Server details
Is Potterhead online, and how reliable is it?
Down at the moment: Potterhead was last seen 1 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Potterhead located?
No region is published by Potterhead. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.149.81.1:28015.
Which Rust version is Potterhead on?
Rust network protocol 2635 and build 168909 is the version Potterhead runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Potterhead when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Potterhead?
No next wipe can be predicted for Potterhead: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 2 days 7 hours.
Map and rules
Which map does Potterhead run?
The map on Potterhead is procedural, made by the game.
What are the rules and settings on Potterhead?
The name of Potterhead says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Potterhead?
Enter client.connect 46.149.81.1:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.