LocalServer
Offline 46.150.82.141:28015 checked 20h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:33 UTC5d ago | 1 | – | running | 1 |
| Sat 17 Oct, 06:16 UTC12d ago | 1 | held half | 7.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LocalServer?
You'll find LocalServer on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does LocalServer rank against other Rust servers?
Player hours over the last week rank LocalServer at #5,656, within the top 25% of ranked servers.
How many players are on LocalServer right now?
LocalServer went quiet 20 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.
Server facts
Is LocalServer online, and how reliable is it?
Down at the moment: LocalServer was last seen 20 hours ago. It was up 20% of the time over the last 7 full days, 34 of 168 hours in total. The first time Rust Pop Watch saw it was 16 September 2026.
Where is LocalServer located?
No region is published by LocalServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.150.82.141:28015.
Which Rust version is LocalServer on?
On Windows, LocalServer runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on LocalServer when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on LocalServer?
LocalServer's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours.
Map and rules
Which map does LocalServer run?
The map on LocalServer is procedural, made by the game.
What are the rules and settings on LocalServer?
No gather rate appears in the name of LocalServer. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join LocalServer?
Enter client.connect 46.150.82.141:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.