Live 34,643 players 11,595 servers online 63 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Local Dev Server Off dutyoffline
Celebrity profile

Local Dev Server

Offline 46.172.130.152:28015 checked 9h ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average1peak 1
Rank#11,512top 52%
Region–no continent published · group 8, the default
Last wipe12h agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Tue 27 Oct, 16:22 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Local Dev Server?

These Rust Pop Watch lists include Local Dev Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Local Dev Server mean?

For the server browser, Local Dev Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Local Dev Server rank against other Rust servers?

A seven-day player-hours placing of #11,512 puts Local Dev Server in the top 52% of all ranked servers.

How many players are on Local Dev Server right now?

Local Dev Server went quiet 9 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Local Dev Server online, and how reliable is it?

Local Dev Server shows as offline, last spotted 9 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.

Where is Local Dev Server located?

There is no region from Local Dev Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.172.130.152:28015.

Which Rust version is Local Dev Server on?

Rust network protocol 2635 and build 168909 is the version Local Dev Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on Local Dev Server?

The record of Local Dev Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 12 hours.

Rules and settings

Which map does Local Dev Server run?

A procedural map is what Local Dev Server runs, generated by the game.

What are the rules and settings on Local Dev Server?

Nothing in the name tells you the gather rate on Local Dev Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Getting in

How do I join Local Dev Server?

Enter client.connect 46.172.130.152:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.