ServerName
Offline 46.172.75.32:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ServerName?
These are the Rust Pop Watch lists that include ServerName: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does ServerName rank against other Rust servers?
A seven-day player-hours placing of #14,434 puts ServerName in the top 63% of all ranked servers.
How many players are on ServerName right now?
Offline now, ServerName was last spotted 36 days 17 hours ago.
Server details
Is ServerName online, and how reliable is it?
ServerName shows as offline, last spotted 36 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 21 September 2026.
Where is ServerName located?
No region is published by ServerName. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.172.75.32:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on ServerName?
The record of ServerName's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 36 days 19 hours is when the present world was made.
Rules and settings
Which map does ServerName run?
ServerName uses a procedural map, which the game generates.
What are the rules and settings on ServerName?
The name of ServerName says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join ServerName?
Enter client.connect 46.172.75.32:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.