240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:37 UTC, in 1d 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC33d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC40d ago | 4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 240_FPS [RU]?
These are the Rust Pop Watch lists that include 240_FPS [RU]: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on 240_FPS [RU] mean?
For the server browser, 240_FPS [RU] lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 240_FPS [RU] rank against other Rust servers?
For the last seven days of player hours, 240_FPS [RU] sits at #15,247, inside the top 70% of ranked servers and at #2,571 in Europe.
How many players are on 240_FPS [RU] right now?
The last sighting of 240_FPS [RU] was 13 days 21 hours ago, and it is offline now.
About the server
Is 240_FPS [RU] online, and how reliable is it?
240_FPS [RU] shows as offline, last spotted 13 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 15 September 2026.
Where is 240_FPS [RU] located?
240_FPS [RU] uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.174.48.13:28015.
Which Rust version is 240_FPS [RU] on?
Rust network protocol 2634 and build 167398 is the version 240_FPS [RU] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on 240_FPS [RU] when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 4.5.
What is the wipe schedule on 240_FPS [RU]?
Its tag sets the prediction, because 240_FPS [RU]'s recorded wipes are too few to confirm the schedule. Thursday 29 October at 18:37 UTC is the date its next wipe is due. 26 days 18 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
The rules
Which map does 240_FPS [RU] run?
A procedural map of 4,500 with seed 782583436 is what 240_FPS [RU] runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 240_FPS [RU]?
No gather rate appears in the name of 240_FPS [RU]. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Oxide plugins are running on it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 240_FPS [RU]?
The console method: start Rust, press F1, and type client.connect 46.174.48.13:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.