GamesProjectFair [RUST]
Offline EU 46.174.51.227:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 14:57 UTC, in 10h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:57 UTC6d ago | 3 | – | running | 1 |
| Thu 15 Oct, 14:58 UTC13d ago | 4 | held half | 7 days | 0 |
| Sat 10 Oct, 18:15 UTC18d ago | 7 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:32 UTC21d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 01:24 UTC22d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 18:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Mon 5 Oct, 14:37 UTC23d ago | 3 | – | 1.2 days | 0 |
| Sat 3 Oct, 22:22 UTC25d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC26d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC34d ago | 4 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Who runs GamesProjectFair [RUST]?
No other server we track uses the gamesprojectfair.ru hostname that GamesProjectFair [RUST] publishes.
Which Rust Pop Watch lists and filters include GamesProjectFair [RUST]?
You'll find GamesProjectFair [RUST] on the following Rust Pop Watch lists: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on GamesProjectFair [RUST] mean?
For the server browser, GamesProjectFair [RUST] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does GamesProjectFair [RUST] rank against other Rust servers?
GamesProjectFair [RUST] takes #4,284 on seven-day player hours, a top 19% spot overall and #1,528 across Europe.
How many players are on GamesProjectFair [RUST] right now?
Offline now, GamesProjectFair [RUST] was last spotted 31 hours ago. Averaging 1 players across seven days, it topped out at 4. Over the last 48 hours, the fullest hour was 18:00 UTC, averaging 3 players.
Server details
Is GamesProjectFair [RUST] online, and how reliable is it?
The server GamesProjectFair [RUST] is not online now; 31 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 20 hours ago. It was up 84% of the time over the last 7 full days, 141 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Does GamesProjectFair [RUST] run smoothly?
The 48-hour average was 60 server fps, with a low of 60. Entities reached a maximum of 73,475: buildings, deployables and everything else. Memory use peaked at 2,431 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is GamesProjectFair [RUST] located?
In Europe, GamesProjectFair [RUST] lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.174.51.227:28015.
Which Rust version is GamesProjectFair [RUST] on?
Rust network protocol 2635 and build 168909 is the version GamesProjectFair [RUST] runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on GamesProjectFair [RUST] when wipe day comes around?
Across its recent wipes, the busiest point averaged 5 players. The latest wipe's crowd was busiest 2 hours after it began. Above half the peak until the next wipe: that happened in 67% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on GamesProjectFair [RUST]?
The prediction follows its tag, since too few of GamesProjectFair [RUST]'s wipes are on record to confirm the schedule. Thursday 29 October at 14:57 UTC is the date its next wipe is due. 6 days 13 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does GamesProjectFair [RUST] run?
A procedural map of 3,500 with seed 1337 is what GamesProjectFair [RUST] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on GamesProjectFair [RUST]?
Nothing in the name tells you the gather rate on GamesProjectFair [RUST]. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. Oxide plugins power it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join GamesProjectFair [RUST]?
The console method: start Rust, press F1, and type client.connect 46.174.51.227:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://gamesprojectfair.ru/.
