SmallMapStart
Offline 46.175.26.250:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SmallMapStart?
These Rust Pop Watch lists include SmallMapStart: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SmallMapStart mean?
The game's server browser picks up these tags from SmallMapStart: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does SmallMapStart rank against other Rust servers?
Player hours over the last week rank SmallMapStart at #13,932, within the top – of ranked servers.
How many players are on SmallMapStart right now?
The last sighting of SmallMapStart was 42 days 1 hours ago, and it is offline now.
About the server
Is SmallMapStart online, and how reliable is it?
Down at the moment: SmallMapStart was last seen 42 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 14 September 2026.
Where is SmallMapStart located?
No region is published by SmallMapStart. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 46.175.26.250:28015.
Which Rust version is SmallMapStart on?
On Windows, SmallMapStart runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on SmallMapStart?
Too few wipes are on record for SmallMapStart to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 6 hours.
The rules
Which map does SmallMapStart run?
The map on SmallMapStart is procedural, made by the game.
What are the rules and settings on SmallMapStart?
Nothing in the name tells you the gather rate on SmallMapStart. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join SmallMapStart?
The console method: start Rust, press F1, and type client.connect 46.175.26.250:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.