Testmap
Offline 46.191.146.208:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Testmap?
You'll find Testmap on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Testmap mean?
These are the tags Testmap publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Testmap rank against other Rust servers?
A seven-day player-hours placing of #13,116 puts Testmap in the top 59% of all ranked servers.
How many players are on Testmap right now?
Offline now, Testmap was last spotted 2 days 14 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is Testmap online, and how reliable is it?
Down at the moment: Testmap was last seen 2 days 14 hours ago. Out of 48 hours in the last 2 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 26 October 2026.
Where is Testmap located?
No region is published by Testmap. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.191.146.208:28015.
Which Rust version is Testmap on?
Rust network protocol 2635 and build 168909 is the version Testmap runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Testmap?
Too few wipes are on record for Testmap to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 2 days 15 hours.
Map and rules
What are the rules and settings on Testmap?
No gather rate appears in the name of Testmap. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Testmap?
The console method: start Rust, press F1, and type client.connect 46.191.146.208:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.