Ballsonchin
Offline 46.208.125.93:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Ballsonchin?
These are the Rust Pop Watch lists that include Ballsonchin: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Ballsonchin mean?
These are the tags Ballsonchin publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Ballsonchin rank against other Rust servers?
The last seven days of player hours place Ballsonchin at #13,329, in the top – of all ranked servers.
How many players are on Ballsonchin right now?
Offline now, Ballsonchin was last spotted 43 days 3 hours ago.
About the server
Is Ballsonchin online, and how reliable is it?
Ballsonchin shows as offline, last spotted 43 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 15 September 2026.
Where is Ballsonchin located?
No region is published by Ballsonchin. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.208.125.93:28015.
Which Rust version is Ballsonchin on?
On Windows, Ballsonchin runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Ballsonchin?
Ballsonchin's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 17 hours.
The rules
Which map does Ballsonchin run?
The map on Ballsonchin is procedural, made by the game.
What are the rules and settings on Ballsonchin?
Nothing in the name tells you the gather rate on Ballsonchin. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join Ballsonchin?
Enter client.connect 46.208.125.93:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.