Owned Dense Contents Lab
Offline 46.254.215.42:28515 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Owned Dense Contents Lab?
You'll find Owned Dense Contents Lab on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Owned Dense Contents Lab mean?
The game's server browser picks up these tags from Owned Dense Contents Lab: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Owned Dense Contents Lab rank against other Rust servers?
Player hours over the last week rank Owned Dense Contents Lab at #15,269, within the top 68% of ranked servers.
How many players are on Owned Dense Contents Lab right now?
Owned Dense Contents Lab went quiet 2 days 2 hours ago and is offline at the moment. The seven-day average sits at 0 players.
About the server
Is Owned Dense Contents Lab online, and how reliable is it?
The server Owned Dense Contents Lab is not online now; 2 days 2 hours have passed since it was last seen. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 27 October 2026.
Where is Owned Dense Contents Lab located?
No region is published by Owned Dense Contents Lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 46.254.215.42:28515.
Which Rust version is Owned Dense Contents Lab on?
On Windows, Owned Dense Contents Lab runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Owned Dense Contents Lab?
Too few wipes are on record for Owned Dense Contents Lab to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 4 hours.
The rules
Which map does Owned Dense Contents Lab run?
Owned Dense Contents Lab uses a procedural map, which the game generates.
What are the rules and settings on Owned Dense Contents Lab?
No gather rate appears in the name of Owned Dense Contents Lab. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Owned Dense Contents Lab?
Enter client.connect 46.254.215.42:28515 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.