RustyBlue Test
Offline 47.12.145.111:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustyBlue Test?
These are the Rust Pop Watch lists that include RustyBlue Test: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and The roleplay set, by the numbers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RustyBlue Test mean?
For the server browser, RustyBlue Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustyBlue Test rank against other Rust servers?
The last seven days of player hours place RustyBlue Test at #14,188, in the top 61% of all ranked servers.
How many players are on RustyBlue Test right now?
The last sighting of RustyBlue Test was 31 days 16 hours ago, and it is offline now.
Server facts
Is RustyBlue Test online, and how reliable is it?
Down at the moment: RustyBlue Test was last seen 31 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 26 September 2026.
Where is RustyBlue Test located?
There is no region from RustyBlue Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.12.145.111:28015.
Which Rust version is RustyBlue Test on?
On Windows, RustyBlue Test runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RustyBlue Test?
An estimate from the force wipe gives RustyBlue Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 31 days 17 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does RustyBlue Test run?
The map on RustyBlue Test is procedural, made by the game.
What are the rules and settings on RustyBlue Test?
No gather rate appears in the name of RustyBlue Test. The group limit is 8 players, the game's default. It runs roleplay, roleplay rules across towns and jobs. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join RustyBlue Test?
The console method: start Rust, press F1, and type client.connect 47.12.145.111:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.