Why So Sus
Offline NA 47.226.85.41:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:29 UTC2d ago | 0 | – | running | 0 |
| Thu 8 Oct, 02:21 UTC20d ago | 2 | held half | 18 days | 2 |
| Wed 7 Oct, 06:20 UTC21d ago | 2 | – | 0.8 days | 0 |
| Tue 6 Oct, 05:40 UTC22d ago | 2 | – | 1 days | 0 |
| Wed 30 Sep, 22:41 UTC27d ago | 2 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Why So Sus?
These are the Rust Pop Watch lists that include Why So Sus: Modded Rust servers, live, Aim training servers, ranked by the crowd, The battlefield crowd, counted and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Why So Sus mean?
For the server browser, Why So Sus lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): There are 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^d (Combat training): Train your aim and PvP with loot handed to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Why So Sus rank against other Rust servers?
For the last seven days of player hours, Why So Sus sits at #15,339, inside the top 69% of ranked servers and at #1,521 in North America.
How many players are on Why So Sus right now?
Why So Sus went quiet 2 days 20 hours ago and is offline at the moment. The seven-day average sits at 0 players.
Server details
Is Why So Sus online, and how reliable is it?
Why So Sus shows as offline, last spotted 2 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. The first time Rust Pop Watch saw it was 25 September 2026.
Where is Why So Sus located?
In North America, Why So Sus lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.226.85.41:28015.
Which Rust version is Why So Sus on?
On Windows, Why So Sus runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Why So Sus when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on Why So Sus?
No next wipe can be predicted for Why So Sus: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 20 hours is when the present world was made.
Map and rules
Which map does Why So Sus run?
Why So Sus uses a procedural map, which the game generates.
What are the rules and settings on Why So Sus?
The name of Why So Sus says nothing about gather rate. Groups go up to 8 players, which is the default. loot is handed out for aim and PvP practice: that is the combat training mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Why So Sus?
The console method: start Rust, press F1, and type client.connect 47.226.85.41:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.