Live 62,070 players 11,772 servers online 127 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Why So Sus Off dutyoffline
Celebrity profile · NA

Why So Sus

Offline NA 47.226.85.41:28015 checked 2d ago

vanillamoddedoxide
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Vital stats

Players now 0/ 3 slots 0% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
RegionNANA · group 8, the default
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct9 Oct14 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 8 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:29 UTC2d ago 0 – running 0
Thu 8 Oct, 02:21 UTC20d ago 2 held half 18 days 2
Wed 7 Oct, 06:20 UTC21d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC22d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC27d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Why So Sus?

These are the Rust Pop Watch lists that include Why So Sus: Modded Rust servers, live, Aim training servers, ranked by the crowd, The battlefield crowd, counted and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Why So Sus mean?

For the server browser, Why So Sus lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): There are 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^d (Combat training): Train your aim and PvP with loot handed to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Why So Sus rank against other Rust servers?

For the last seven days of player hours, Why So Sus sits at #15,339, inside the top 69% of ranked servers and at #1,521 in North America.

How many players are on Why So Sus right now?

Why So Sus went quiet 2 days 20 hours ago and is offline at the moment. The seven-day average sits at 0 players.

Server details

Is Why So Sus online, and how reliable is it?

Why So Sus shows as offline, last spotted 2 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. The first time Rust Pop Watch saw it was 25 September 2026.

Where is Why So Sus located?

In North America, Why So Sus lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 47.226.85.41:28015.

Which Rust version is Why So Sus on?

On Windows, Why So Sus runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Why So Sus when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 50% of the time. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on Why So Sus?

No next wipe can be predicted for Why So Sus: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 20 hours is when the present world was made.

Map and rules

Which map does Why So Sus run?

Why So Sus uses a procedural map, which the game generates.

What are the rules and settings on Why So Sus?

The name of Why So Sus says nothing about gather rate. Groups go up to 8 players, which is the default. loot is handed out for aim and PvP practice: that is the combat training mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Why So Sus?

The console method: start Rust, press F1, and type client.connect 47.226.85.41:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^v,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp3
Max players There are 3 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Gameplay

^d
Combat training Train your aim and PvP with loot handed to you.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.