HH_TGMR_SKserver_20260721
Offline 49.109.126.91:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HH_TGMR_SKserver_20260721?
These Rust Pop Watch lists include HH_TGMR_SKserver_20260721: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HH_TGMR_SKserver_20260721 mean?
The game's server browser picks up these tags from HH_TGMR_SKserver_20260721: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
The last seven days of player hours place HH_TGMR_SKserver_20260721 at #14,668, in the top – of all ranked servers.
How many players are on HH_TGMR_SKserver_20260721 right now?
HH_TGMR_SKserver_20260721 went quiet 43 days 19 hours ago and is offline at the moment.
About the server
Is HH_TGMR_SKserver_20260721 online, and how reliable is it?
Down at the moment: HH_TGMR_SKserver_20260721 was last seen 43 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 September 2026.
Where is HH_TGMR_SKserver_20260721 located?
No region is published by HH_TGMR_SKserver_20260721. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 49.109.126.91:28015.
Which Rust version is HH_TGMR_SKserver_20260721 on?
On Windows, HH_TGMR_SKserver_20260721 runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on HH_TGMR_SKserver_20260721?
The record of HH_TGMR_SKserver_20260721's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 51 days 11 hours.
Map and rules
Which map does HH_TGMR_SKserver_20260721 run?
The map on HH_TGMR_SKserver_20260721 is procedural, made by the game.
What are the rules and settings on HH_TGMR_SKserver_20260721?
The name of HH_TGMR_SKserver_20260721 says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join HH_TGMR_SKserver_20260721?
The console method: start Rust, press F1, and type client.connect 49.109.126.91:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.