TestServer
Offline 49.76.133.31:10241 checked 9h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, and #573 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
These are the Rust Pop Watch lists that include TestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on TestServer mean?
These are the tags TestServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TestServer rank against other Rust servers?
Player hours over the last week rank TestServer at #13,519, within the top 61% of ranked servers. The quad field places it at #573.
How many players are on TestServer right now?
TestServer went quiet 9 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 1 players.
Server facts
Is TestServer online, and how reliable is it?
TestServer shows as offline, last spotted 9 hours ago. It came to Rust Pop Watch's attention on 27 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 49.76.133.31:10241.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on TestServer?
The record of TestServer's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 18 hours.
The rules
What are the rules and settings on TestServer?
Nothing in the name tells you the gather rate on TestServer. A group can hold 4 players at most (quad). the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 49.76.133.31:10241. Launch Rust on this page is another way, opening Rust via Steam and connecting.