Live 54,666 players 11,743 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SCPVE - TEST - RICK Off dutyoffline
Celebrity profile · EA

SCPVE - TEST - RICK

Offline EA 49.84.34.129:28015 checked 10h ago

monthly wipes moddedoxidepvesoftcore
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Vital stats

Players now 0/ 10 slots 0% full
7-day average1peak 2
Rank#6,488top 29% · #405 in EA
RegionEAEA · group 8, the default
Last wipe3d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75106:0008:0010:0012:0010:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020006:0008:0010:0012:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:54 UTC3d ago 2 – running 1
Sat 24 Oct, 13:44 UTC4d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Who runs SCPVE - TEST - RICK?

SCPVE - TEST - RICK and 2 other servers we track publish a rustpve.top hostname, which points to one operator behind them.

Which Rust Pop Watch lists and filters include SCPVE - TEST - RICK?

These Rust Pop Watch lists include SCPVE - TEST - RICK: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on SCPVE - TEST - RICK mean?

For the server browser, SCPVE - TEST - RICK lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^s (Softcore): In Facepunch's softcore mode, part of your inventory survives death; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it sits under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does SCPVE - TEST - RICK rank against other Rust servers?

SCPVE - TEST - RICK takes #6,488 on seven-day player hours, a top 29% spot overall and #405 across Asia.

How many players are on SCPVE - TEST - RICK right now?

The last sighting of SCPVE - TEST - RICK was 10 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 07:00 UTC, averaging 1 players.

Server facts

Is SCPVE - TEST - RICK online, and how reliable is it?

SCPVE - TEST - RICK shows as offline, last spotted 10 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. The last 6 full days saw uptime of 19%, with 28 out of 144 hours online. It came to Rust Pop Watch's attention on 21 October 2026.

Does SCPVE - TEST - RICK run smoothly?

Its server fps over the last 48 hours averaged 87, with 74 as the lowest. The world carried as many as 142,422 entities, including buildings and deployables. The highest memory usage was 4,380 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is SCPVE - TEST - RICK located?

In Asia, SCPVE - TEST - RICK lists itself with its EA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 49.84.34.129:28015.

Which Rust version is SCPVE - TEST - RICK on?

Rust network protocol 2635 and build 168909 is the version SCPVE - TEST - RICK runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on SCPVE - TEST - RICK when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. 27 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on SCPVE - TEST - RICK?

Wipes on SCPVE - TEST - RICK come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 3 days 12 hours. A wipe schedule of one wipe a month is published in its tags.

The rules

Which map does SCPVE - TEST - RICK run?

The procedural map on SCPVE - TEST - RICK measures 4,500 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: 亚特兰大 : 行尸走肉.

What are the rules and settings on SCPVE - TEST - RICK?

Nothing in the name tells you the gather rate on SCPVE - TEST - RICK. The group limit is 8 players, the game's default. softcore is the game mode, Facepunch's easier setting, with part of your loot kept. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is off.

Getting in

How do I join SCPVE - TEST - RICK?

The console method: start Rust, press F1, and type client.connect 49.84.34.129:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://rustimg.rustpve.top/QUN/QQ.png.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^s
Softcore In Facepunch's softcore mode, part of your inventory survives death.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.