Timeweb Cloud
Offline 5.139.233.167:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:42 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Timeweb Cloud?
These are the Rust Pop Watch lists that include Timeweb Cloud: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Timeweb Cloud mean?
These are the tags Timeweb Cloud publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Timeweb Cloud rank against other Rust servers?
The last seven days of player hours place Timeweb Cloud at #12,978, in the top 59% of all ranked servers.
How many players are on Timeweb Cloud right now?
The last sighting of Timeweb Cloud was 9 days 23 hours ago, and it is offline now.
About the server
Is Timeweb Cloud online, and how reliable is it?
Timeweb Cloud shows as offline, last spotted 9 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 October 2026.
Where is Timeweb Cloud located?
There is no region from Timeweb Cloud. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 5.139.233.167:28015.
Which Rust version is Timeweb Cloud on?
On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Timeweb Cloud when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Timeweb Cloud?
The record of Timeweb Cloud's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 11 days.
Rules and settings
Which map does Timeweb Cloud run?
Timeweb Cloud uses a procedural map, which the game generates.
What are the rules and settings on Timeweb Cloud?
No gather rate appears in the name of Timeweb Cloud. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join Timeweb Cloud?
The console method: start Rust, press F1, and type client.connect 5.139.233.167:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.