Test Private Server
Offline 5.155.169.38:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Private Server?
These are the Rust Pop Watch lists that include Test Private Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Private Server mean?
For the server browser, Test Private Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test Private Server rank against other Rust servers?
Player hours over the last week rank Test Private Server at #15,457, within the top 67% of ranked servers.
How many players are on Test Private Server right now?
The last sighting of Test Private Server was 35 days 8 hours ago, and it is offline now.
Server details
Is Test Private Server online, and how reliable is it?
The server Test Private Server is not online now; 35 days 8 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 22 September 2026.
Where is Test Private Server located?
There is no region from Test Private Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.155.169.38:28015.
Which Rust version is Test Private Server on?
On Windows, Test Private Server runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Test Private Server?
The record of Test Private Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 35 days 14 hours.
Map and rules
Which map does Test Private Server run?
Test Private Server uses a procedural map, which the game generates.
What are the rules and settings on Test Private Server?
No gather rate appears in the name of Test Private Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join Test Private Server?
The console method: start Rust, press F1, and type client.connect 5.155.169.38:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.