Local PVE | Closed test
Offline 5.18.144.106:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local PVE | Closed test?
These Rust Pop Watch lists include Local PVE | Closed test: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local PVE | Closed test mean?
The game's server browser picks up these tags from Local PVE | Closed test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Local PVE | Closed test rank against other Rust servers?
Player hours over the last week rank Local PVE | Closed test at #15,308, within the top 70% of ranked servers.
How many players are on Local PVE | Closed test right now?
The last sighting of Local PVE | Closed test was 10 days 22 hours ago, and it is offline now.
Server facts
Is Local PVE | Closed test online, and how reliable is it?
Local PVE | Closed test shows as offline, last spotted 10 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 19 October 2026.
Where is Local PVE | Closed test located?
There is no region from Local PVE | Closed test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.18.144.106:28015.
Which Rust version is Local PVE | Closed test on?
On Windows, Local PVE | Closed test runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Local PVE | Closed test?
The record of Local PVE | Closed test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 22 hours.
Rules and settings
Which map does Local PVE | Closed test run?
A procedural map is what Local PVE | Closed test runs, generated by the game.
What are the rules and settings on Local PVE | Closed test?
The name of Local PVE | Closed test says nothing about gather rate. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Local PVE | Closed test?
Enter client.connect 5.18.144.106:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.