Testserver
Offline 5.186.56.195:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testserver?
You'll find Testserver on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testserver mean?
These are the tags Testserver publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Testserver rank against other Rust servers?
The last seven days of player hours place Testserver at #15,419, in the top – of all ranked servers.
How many players are on Testserver right now?
The last sighting of Testserver was 43 days 5 hours ago, and it is offline now.
Server facts
Is Testserver online, and how reliable is it?
Testserver shows as offline, last spotted 43 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 15 September 2026.
Where is Testserver located?
There is no region from Testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.186.56.195:28015.
Which Rust version is Testserver on?
Rust network protocol 2633 and build 163794 is the version Testserver runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Testserver?
Too few wipes are on record for Testserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 49 days 4 hours.
Rules and settings
Which map does Testserver run?
A procedural map is what Testserver runs, generated by the game.
What are the rules and settings on Testserver?
Nothing in the name tells you the gather rate on Testserver. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join Testserver?
The console method: start Rust, press F1, and type client.connect 5.186.56.195:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.