Live 34,396 players 11,597 servers online 64 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Gaming Slovenia | Rust Onlineright now
Celebrity profile

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 9m ago

Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,907top 40%
Region–no continent published · group 8, the default
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC23d ago 0 – running 0
Mon 21 Sep, 10:14 UTC36d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Gaming Slovenia | Rust?

These are the Rust Pop Watch lists that include Gaming Slovenia | Rust: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Gaming Slovenia | Rust mean?

These are the tags Gaming Slovenia | Rust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Gaming Slovenia | Rust rank against other Rust servers?

Player hours over the last week rank Gaming Slovenia | Rust at #8,907, within the top 40% of ranked servers.

How many players are on Gaming Slovenia | Rust right now?

0 players are on Gaming Slovenia | Rust at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 1. Look at 09:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

Server details

Is Gaming Slovenia | Rust online, and how reliable is it?

As of now, Gaming Slovenia | Rust is online. About 2 days 18 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does Gaming Slovenia | Rust run smoothly?

Average server fps for the last 48 hours was 229, and it never went below 208. Entities reached a maximum of 17,433: buildings, deployables and everything else. Memory use peaked at 1,174 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Gaming Slovenia | Rust located?

No region is published by Gaming Slovenia | Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.226.141.87:28080.

Which Rust version is Gaming Slovenia | Rust on?

On Windows, Gaming Slovenia | Rust runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Gaming Slovenia | Rust when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on Gaming Slovenia | Rust?

Too few wipes are on record for Gaming Slovenia | Rust to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 15 hours.

Map and rules

Which map does Gaming Slovenia | Rust run?

Generated by the game with seed 481981, the map on Gaming Slovenia | Rust is procedural and 2,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Gaming Slovenia | Rust?

No gather rate appears in the name of Gaming Slovenia | Rust. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Gaming Slovenia | Rust?

Enter client.connect 5.226.141.87:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.