PixelRush2203
Offline 5.227.31.36:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:02 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 16:44 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 15:38 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 13:28 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 12:03 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 19:43 UTC5d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include PixelRush2203?
These Rust Pop Watch lists include PixelRush2203: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on PixelRush2203 mean?
The game's server browser picks up these tags from PixelRush2203: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp15 (Max players): There are 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does PixelRush2203 rank against other Rust servers?
A seven-day player-hours placing of #11,826 puts PixelRush2203 in the top 53% of all ranked servers.
How many players are on PixelRush2203 right now?
The last sighting of PixelRush2203 was 33 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
Server details
Is PixelRush2203 online, and how reliable is it?
Down at the moment: PixelRush2203 was last seen 33 hours ago. It was up 9% of the time over the last 7 full days, 15 of 168 hours in total. It came to Rust Pop Watch's attention on 9 October 2026.
Where is PixelRush2203 located?
There is no region from PixelRush2203. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.227.31.36:28015.
Which Rust version is PixelRush2203 on?
Rust network protocol 2634 and build 168909 is the version PixelRush2203 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on PixelRush2203?
None of the resets on PixelRush2203 counts as a wipe, because a new world is made every few hours and no wipe schedule is kept.
Map and rules
Which map does PixelRush2203 run?
PixelRush2203 uses a procedural map, which the game generates.
What are the rules and settings on PixelRush2203?
The name of PixelRush2203 says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join PixelRush2203?
Enter client.connect 5.227.31.36:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.