Live 32,508 players 11,637 servers online 70 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [GER | PvP] Rust DEV Server Off dutyoffline
Celebrity profile

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 3h ago

trio moddedoxide
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Vital stats

Players now 1/ 10 slots 10% full
7-day average0peak 2
Rank#7,776top 35%
Region–no continent published · group trio
Last wipe3h agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75105:0007:0009:0000:0023:0001:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040005:0007:0009:0000:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #412 of the trio servers (top 66%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC4h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [GER | PvP] Rust DEV Server?

These Rust Pop Watch lists include [GER | PvP] Rust DEV Server: European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

What do the server tags on [GER | PvP] Rust DEV Server mean?

For the server browser, [GER | PvP] Rust DEV Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does [GER | PvP] Rust DEV Server rank against other Rust servers?

Player hours over the last week rank [GER | PvP] Rust DEV Server at #7,776, within the top 35% of ranked servers. Within the trio category, it sits at #412.

How many players are on [GER | PvP] Rust DEV Server right now?

Offline now, [GER | PvP] Rust DEV Server was last spotted 3 hours ago. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 1 players.

Server details

Is [GER | PvP] Rust DEV Server online, and how reliable is it?

The server [GER | PvP] Rust DEV Server is not online now; 3 hours have passed since it was last seen. About 13 minutes ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 133, a 79% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does [GER | PvP] Rust DEV Server run smoothly?

Its server fps over the last 48 hours averaged 185, with 147 as the lowest. Entities reached a maximum of 145,276: buildings, deployables and everything else. The highest memory usage was 3,418 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [GER | PvP] Rust DEV Server located?

Its name points to Europe, although [GER | PvP] Rust DEV Server publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 5.252.100.174:27022.

Which Rust version is [GER | PvP] Rust DEV Server on?

On Linux, [GER | PvP] Rust DEV Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on [GER | PvP] Rust DEV Server when wipe day comes around?

Recent wipes averaged a peak of 8 players at their busiest. The latest wipe's crowd was busiest 20 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 6.

What is the wipe schedule on [GER | PvP] Rust DEV Server?

There is no next wipe to predict on [GER | PvP] Rust DEV Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 hours.

Rules and settings

Which map does [GER | PvP] Rust DEV Server run?

The procedural map on [GER | PvP] Rust DEV Server measures 3,900 and comes from the game with seed 2082. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [GER | PvP] Rust DEV Server?

Nothing in the name tells you the gather rate on [GER | PvP] Rust DEV Server. trio is the group rule, capping teams at 3 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join [GER | PvP] Rust DEV Server?

The console method: start Rust, press F1, and type client.connect 5.252.100.174:27022. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts3
Group limit Teams cap at 3 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.