[GER | PvP] Rust DEV Server
Offline 5.252.100.174:27022 checked 3h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, and #412 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:05 UTC4h ago | – | – | running | 1 |
| Wed 28 Oct, 00:25 UTC1d ago | – | – | – | 0 |
| Sat 3 Oct, 14:06 UTC25d ago | 8 | halved by day 6 | 24.4 days | 4 |
| Thu 1 Oct, 15:55 UTC27d ago | 9 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [GER | PvP] Rust DEV Server?
These Rust Pop Watch lists include [GER | PvP] Rust DEV Server: European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
What do the server tags on [GER | PvP] Rust DEV Server mean?
For the server browser, [GER | PvP] Rust DEV Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [GER | PvP] Rust DEV Server rank against other Rust servers?
Player hours over the last week rank [GER | PvP] Rust DEV Server at #7,776, within the top 35% of ranked servers. Within the trio category, it sits at #412.
How many players are on [GER | PvP] Rust DEV Server right now?
Offline now, [GER | PvP] Rust DEV Server was last spotted 3 hours ago. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 01:00 UTC, averaging 1 players.
Server details
Is [GER | PvP] Rust DEV Server online, and how reliable is it?
The server [GER | PvP] Rust DEV Server is not online now; 3 hours have passed since it was last seen. About 13 minutes ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 133, a 79% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [GER | PvP] Rust DEV Server run smoothly?
Its server fps over the last 48 hours averaged 185, with 147 as the lowest. Entities reached a maximum of 145,276: buildings, deployables and everything else. The highest memory usage was 3,418 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [GER | PvP] Rust DEV Server located?
Its name points to Europe, although [GER | PvP] Rust DEV Server publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 5.252.100.174:27022.
Which Rust version is [GER | PvP] Rust DEV Server on?
On Linux, [GER | PvP] Rust DEV Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on [GER | PvP] Rust DEV Server when wipe day comes around?
Recent wipes averaged a peak of 8 players at their busiest. The latest wipe's crowd was busiest 20 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 6.
What is the wipe schedule on [GER | PvP] Rust DEV Server?
There is no next wipe to predict on [GER | PvP] Rust DEV Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 hours.
Rules and settings
Which map does [GER | PvP] Rust DEV Server run?
The procedural map on [GER | PvP] Rust DEV Server measures 3,900 and comes from the game with seed 2082. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [GER | PvP] Rust DEV Server?
Nothing in the name tells you the gather rate on [GER | PvP] Rust DEV Server. trio is the group rule, capping teams at 3 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [GER | PvP] Rust DEV Server?
The console method: start Rust, press F1, and type client.connect 5.252.100.174:27022. Launch Rust on this page is another way, opening Rust via Steam and connecting.