Last Stronghold (local test)
Offline 5.31.2.129:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #202 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Last Stronghold (local test)?
You'll find Last Stronghold (local test) on the following Rust Pop Watch lists: Modded Rust servers, live and Solo Rust servers, by the numbers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
What do the server tags on Last Stronghold (local test) mean?
These are the tags Last Stronghold (local test) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): Slots: 8; ts1 (Group limit): Each team is capped at 1; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Last Stronghold (local test) rank against other Rust servers?
A seven-day player-hours placing of #15,310 puts Last Stronghold (local test) in the top 70% of all ranked servers. Within the solo category, it sits at #202.
How many players are on Last Stronghold (local test) right now?
Offline now, Last Stronghold (local test) was last spotted 9 days 11 hours ago.
Server facts
Is Last Stronghold (local test) online, and how reliable is it?
Down at the moment: Last Stronghold (local test) was last seen 9 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is Last Stronghold (local test) located?
No region is published by Last Stronghold (local test). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.31.2.129:28015.
Which Rust version is Last Stronghold (local test) on?
Rust network protocol 2634 and build 166494 is the version Last Stronghold (local test) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Last Stronghold (local test)?
The record of Last Stronghold (local test)'s wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 26 days 19 hours.
Rules and settings
What are the rules and settings on Last Stronghold (local test)?
Nothing in the name tells you the gather rate on Last Stronghold (local test). No teams here; it is solo only. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Last Stronghold (local test)?
Enter client.connect 5.31.2.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.