server
Offline 5.49.171.196:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:03 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include server?
These are the Rust Pop Watch lists that include server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server mean?
For the server browser, server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does server rank against other Rust servers?
The last seven days of player hours place server at #13,164, in the top 61% of all ranked servers.
How many players are on server right now?
server went quiet 14 days 7 hours ago and is offline at the moment.
Server facts
Is server online, and how reliable is it?
The server server is not online now; 14 days 7 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 October 2026.
Where is server located?
There is no region from server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 5.49.171.196:28015.
Which Rust version is server on?
Rust network protocol 2634 and build 167781 is the version server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on server?
The record of server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 14 days 11 hours.
Map and rules
Which map does server run?
server uses a procedural map, which the game generates.
What are the rules and settings on server?
No gather rate appears in the name of server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join server?
The console method: start Rust, press F1, and type client.connect 5.49.171.196:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.