Live 48,039 players 11,719 servers online 104 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ Onlineright now
Celebrity profile

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 8m ago

2x monthly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 50 slots 0% full −4−100%against this time yesterday
7-day average1peak 6
Rank#2,734top 12%
Region–no continent published · group 8, the default
Last wipe5d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0246801:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

These are the Rust Pop Watch lists that include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: 2x Rust servers, live, European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ mean?

For the server browser, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ rank against other Rust servers?

Player hours over the last week rank [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at #2,734, within the top 12% of ranked servers.

How many players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now?

0 players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at the moment, out of 50 slots. Averaging 1 players across seven days, it topped out at 6. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 5 players.

About the server

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ online, and how reliable is it?

Right now, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is up and running. About 2 days 4 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 141, a 84% uptime. The first time Rust Pop Watch saw it was 17 October 2026.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run smoothly?

Its server fps over the last 48 hours averaged 161, with 87 as the lowest. The world carried as many as 75,379 entities, including buildings and deployables. Up to 2,939 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ located?

No region tag comes from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 5.59.107.40:28015.

Which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

Rust network protocol 2635 and build 168909 is the version [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Once a month is the whole wipe story for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 5 days 9 hours. A wipe schedule of one wipe a month is published in its tags.

The rules

Which map does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ run?

A procedural map of 3,500 with seed 75677 is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Gather comes at 2x on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, according to its name. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Enter client.connect 5.59.107.40:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/8GF446Tz3Y.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.