Live 48,364 players 11,659 servers online 117 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Local Debug (no EAC) Off dutyoffline
Celebrity profile

Local Debug (no EAC)

Offline 5.76.183.4:28015 checked 36d ago

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Vital stats

Players now 1/ 8 slots 12% full
7-day average0peak –
Rank#13,198top 57%
Region–no continent published · group 8, the default
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Local Debug (no EAC)?

You'll find Local Debug (no EAC) on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Debug (no EAC) mean?

For the server browser, Local Debug (no EAC) lists these tags: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Local Debug (no EAC) rank against other Rust servers?

The last seven days of player hours place Local Debug (no EAC) at #13,198, in the top 57% of all ranked servers.

How many players are on Local Debug (no EAC) right now?

The last sighting of Local Debug (no EAC) was 36 days 17 hours ago, and it is offline now.

Server details

Is Local Debug (no EAC) online, and how reliable is it?

Local Debug (no EAC) shows as offline, last spotted 36 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 17 September 2026.

Where is Local Debug (no EAC) located?

No region is published by Local Debug (no EAC). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 5.76.183.4:28015.

Which Rust version is Local Debug (no EAC) on?

Rust network protocol 2633 and build 163207 is the version Local Debug (no EAC) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Local Debug (no EAC)?

The record of Local Debug (no EAC)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 53 days 3 hours.

Rules and settings

Which map does Local Debug (no EAC) run?

A procedural map is what Local Debug (no EAC) runs, generated by the game.

What are the rules and settings on Local Debug (no EAC)?

The name of Local Debug (no EAC) says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Local Debug (no EAC)?

The console method: start Rust, press F1, and type client.connect 5.76.183.4:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp8
Max players It has 8 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2633
Protocol You need the same game version to get in: protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.