Debug Hosting
Offline EU 5.9.28.5:28030 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Debug Hosting?
These Rust Pop Watch lists include Debug Hosting: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Debug Hosting mean?
The game's server browser picks up these tags from Debug Hosting: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Debug Hosting rank against other Rust servers?
Debug Hosting takes #15,966 on seven-day player hours, a top 71% spot overall and #2,516 across Europe.
How many players are on Debug Hosting right now?
Offline now, Debug Hosting was last spotted 22 days 17 hours ago.
About the server
Is Debug Hosting online, and how reliable is it?
Debug Hosting shows as offline, last spotted 22 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Debug Hosting located?
With its EU tag, Debug Hosting lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 5.9.28.5:28030.
Which Rust version is Debug Hosting on?
On Linux, Debug Hosting runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Debug Hosting?
An estimate from the force wipe gives Debug Hosting's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 53 days 23 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Debug Hosting run?
Generated by the game with seed 2147483647, the map on Debug Hosting is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Debug Hosting?
Nothing in the name tells you the gather rate on Debug Hosting. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Debug Hosting?
Enter client.connect 5.9.28.5:28030 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.