Live 42,340 players 11,701 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Delimited Gaming Private PvE Onlineright now
Celebrity profile

Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 9m ago

vanilla
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Vital stats

Players now 0/ ? slots steadyagainst this time yesterday
7-day average0peak 2
Rank#4,319top 19%
Region–no continent published · group 8, the default
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC19d ago 2 – running 1
Fri 2 Oct, 22:53 UTC26d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW27d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Delimited Gaming Private PvE?

These Rust Pop Watch lists include Delimited Gaming Private PvE: Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Delimited Gaming Private PvE mean?

The game's server browser picks up these tags from Delimited Gaming Private PvE: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Delimited Gaming Private PvE rank against other Rust servers?

A seven-day player-hours placing of #4,319 puts Delimited Gaming Private PvE in the top 19% of all ranked servers.

How many players are on Delimited Gaming Private PvE right now?

Checking in on Delimited Gaming Private PvE? 0 players are on it at the moment. Peak for the week was 2, against an average of 0 players. Look at 10:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server facts

Is Delimited Gaming Private PvE online, and how reliable is it?

Delimited Gaming Private PvE is live at the moment. Based on the uptime it reports, the last restart was about 3 days ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Delimited Gaming Private PvE run smoothly?

Average server fps for the last 48 hours was 227, and it never went below 164. Entities reached a maximum of 129,713: buildings, deployables and everything else. The highest memory usage was 4,416 MB. Players feel lag when fps drops and the entity count climbs.

Where is Delimited Gaming Private PvE located?

There is no region from Delimited Gaming Private PvE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 50.35.89.41:28015.

Which Rust version is Delimited Gaming Private PvE on?

On Linux, Delimited Gaming Private PvE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Delimited Gaming Private PvE when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on Delimited Gaming Private PvE?

No next wipe can be predicted for Delimited Gaming Private PvE: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 7 hours.

Map and rules

Which map does Delimited Gaming Private PvE run?

A procedural map of 4,800 with seed 956306104 is what Delimited Gaming Private PvE runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Delimited Gaming Private PvE?

The name of Delimited Gaming Private PvE says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Delimited Gaming Private PvE?

The console method: start Rust, press F1, and type client.connect 50.35.89.41:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players There are 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.