Survival Legends Test
Online NA 50.36.100.212:28025 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:37 UTC14h ago | – | – | running | 1 |
| Tue 27 Oct, 22:47 UTC2d ago | 4 | – | 1.8 days | 0 |
| Tue 27 Oct, 15:55 UTC2d ago | 4 | – | 0.3 days | 0 |
| Mon 12 Oct, 19:33 UTC17d ago | 2 | halved by day 1 | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Survival Legends Test?
You'll find Survival Legends Test on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Survival Legends Test mean?
For the server browser, Survival Legends Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Survival Legends Test rank against other Rust servers?
Survival Legends Test takes #5,518 on seven-day player hours, a top 25% spot overall and #919 across North America.
How many players are on Survival Legends Test right now?
Survival Legends Test is holding 0 players, with 5 slots in total. Averaging 0 players across seven days, it topped out at 4. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 0 players.
Server facts
Is Survival Legends Test online, and how reliable is it?
As of now, Survival Legends Test is online. Based on the uptime it reports, the last restart was about 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 9 October 2026.
Does Survival Legends Test run smoothly?
The 48-hour average was 214 server fps, with a low of 160. Entities reached a maximum of 20,683: buildings, deployables and everything else. The highest memory usage was 3,925 MB. Players feel lag when fps drops and the entity count climbs.
Where is Survival Legends Test located?
In North America, Survival Legends Test lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 50.36.100.212:28025.
Which Rust version is Survival Legends Test on?
On Windows, Survival Legends Test runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Survival Legends Test when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on Survival Legends Test?
Survival Legends Test wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 14 hours. Its tags commit to wipes each month.
Map and rules
Which map does Survival Legends Test run?
The procedural map on Survival Legends Test measures 6,000 and comes from the game with seed 339491012. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on Survival Legends Test?
Nothing in the name tells you the gather rate on Survival Legends Test. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Survival Legends Test?
Enter client.connect 50.36.100.212:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://survivallegendshosting.net/.