[ITA] CyberRust (RP)
Online EU 51.195.4.98:50065 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 43% in EU, and #216 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC25d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW27d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [ITA] CyberRust (RP)?
You'll find [ITA] CyberRust (RP) on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and The roleplay set, by the numbers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.
What do the server tags on [ITA] CyberRust (RP) mean?
These are the tags [ITA] CyberRust (RP) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^r (Roleplay): This is a roleplay server; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [ITA] CyberRust (RP) rank against other Rust servers?
[ITA] CyberRust (RP) takes #3,380 on seven-day player hours, a top 15% spot overall and #1,266 across Europe. It comes in at #216 among quad servers.
How many players are on [ITA] CyberRust (RP) right now?
[ITA] CyberRust (RP) is holding 1 players, with 40 slots in total. Peak for the week was 3, against an average of 1 players. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is [ITA] CyberRust (RP) online, and how reliable is it?
Right now, [ITA] CyberRust (RP) is up and running. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 29 September 2026.
Does [ITA] CyberRust (RP) run smoothly?
Its server fps over the last 48 hours averaged 75, with 54 as the lowest. At its peak it held 123,795 entities: buildings, deployables and all the rest. Memory use peaked at 4,171 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [ITA] CyberRust (RP) located?
[ITA] CyberRust (RP) uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 51.195.4.98:50065.
Which Rust version is [ITA] CyberRust (RP) on?
On Linux, [ITA] CyberRust (RP) runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on [ITA] CyberRust (RP) when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 27 hours after it began.
What is the wipe schedule on [ITA] CyberRust (RP)?
Too few wipes are on record for [ITA] CyberRust (RP) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 18 hours.
Rules and settings
Which map does [ITA] CyberRust (RP) run?
The procedural map on [ITA] CyberRust (RP) measures 4,500 and comes from the game with seed 2122343034. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [ITA] CyberRust (RP)?
No gather rate appears in the name of [ITA] CyberRust (RP). A group can hold 4 players at most (quad). roleplay is the game mode, roleplay rules, towns and jobs. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [ITA] CyberRust (RP)?
The console method: start Rust, press F1, and type client.connect 51.195.4.98:50065. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/EaKBYNfbRR.
