SfA Test
Offline 51.195.61.179:27015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SfA Test?
These Rust Pop Watch lists include SfA Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SfA Test mean?
The game's server browser picks up these tags from SfA Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166353 (Build): The game build is 166353; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does SfA Test rank against other Rust servers?
The last seven days of player hours place SfA Test at #16,787, in the top 70% of all ranked servers.
How many players are on SfA Test right now?
SfA Test went quiet 29 days 14 hours ago and is offline at the moment.
Server facts
Is SfA Test online, and how reliable is it?
SfA Test shows as offline, last spotted 29 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 29 September 2026.
Where is SfA Test located?
No region is published by SfA Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 51.195.61.179:27015.
Which Rust version is SfA Test on?
On Linux, SfA Test runs Rust network protocol 2634 and build 166353. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on SfA Test?
The record of SfA Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 30 days 14 hours.
The rules
What are the rules and settings on SfA Test?
The name of SfA Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join SfA Test?
The console method: start Rust, press F1, and type client.connect 51.195.61.179:27015. Launch Rust on this page is another way, opening Rust via Steam and connecting.