Live 72,839 players 11,763 servers online 218 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] MR Staging Onlineright now
Celebrity profile

[US] MR Staging

Online 51.222.203.216:28025 checked 8m ago

vanillamoddedcarbon
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,290top 69%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [US] MR Staging?

You'll find [US] MR Staging on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [US] MR Staging mean?

The game's server browser picks up these tags from [US] MR Staging: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169120 (Build): It's on game build 169120; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does [US] MR Staging rank against other Rust servers?

Player hours over the last week rank [US] MR Staging at #15,290, within the top 69% of ranked servers.

How many players are on [US] MR Staging right now?

The current tally at [US] MR Staging: 0 players across 40 slots. Across the past week it drew an average of 0 players.

Server details

Is [US] MR Staging online, and how reliable is it?

As of now, [US] MR Staging is online. About 3 days 12 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.

Does [US] MR Staging run smoothly?

The 48-hour average was 182 server fps, with a low of 80. Entities reached a maximum of 129,000: buildings, deployables and everything else. The highest memory usage was 6,696 MB. Players feel lag when fps drops and the entity count climbs.

Where is [US] MR Staging located?

Its name points to North America, although [US] MR Staging publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 51.222.203.216:28025.

Which Rust version is [US] MR Staging on?

Rust network protocol 2635 and build 169120 is the version [US] MR Staging runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on [US] MR Staging?

The record of [US] MR Staging's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days 3 hours is when the present world was made.

Map and rules

Which map does [US] MR Staging run?

A procedural map of 5,250 with seed 1337 is what [US] MR Staging runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on [US] MR Staging?

Nothing in the name tells you the gather rate on [US] MR Staging. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join [US] MR Staging?

Enter client.connect 51.222.203.216:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://markiii-rust.co.uk/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players Slots: 40.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs169120
Build It's on game build 169120.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.